Patrick Blessinger
Author
Publisher
Emerald Group Publishing Limited
Pub. Date
2013
Language
English
Description
Increasing Student Engagement and Retention Using Multimedia Technologies: Video Annotation, Multimedia Applications, Videoconferencing and Transmedia Storytelling examines new research on how videoconferencing, video annotation, video mapping, and related technologies are being used in higher education to increase learner engagement in an epoch of increasing globalization and diversity. These enabling technologies are reshaping and reframing the...
Series
Cutting-edge technologies in higher education volume 6, pt. E
Publisher
Emerald
Pub. Date
2013
Language
English
Description
This volume will examine new research on how classroom response systems are being used in higher education to increase learner engagement in an epoch of increasing globalization and diversity. These enabling technologies are reshaping and reframing the practice of teaching and learning in higher education. Through case studies, surveys, and literature reviews, this volume will examine how classroom response systems are being used to improve teamwork...
Series
Publisher
Emerald
Pub. Date
2013.
Language
English
Description
Increasing Student Engagement and Retention in e-Learning Environments: Web 2.0 and Blended Learning Technologies examines new research on how online and blended learning technologies are being used in higher education to increase learner engagement in an era of increasing technological convergence and dependence. These enabling technologies are reshaping and reframing the practice of teaching and learning in higher education. Through case studies,...
Series
Cutting-edge technologies in higher education volume 6, pt. C
Publisher
Emerald
Pub. Date
2012
Language
English
Description
Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, create engaging communities of practice, and as experiential learning tools to create inter-cultural, multi-perspective, and global experiences. Chapters...
Series
Cutting-edge technologies in higher education volume 6, pt. B
Publisher
Emerald
Pub. Date
2012
Language
English
Description
Increasing Student Engagement and Retention using Social Technologies: Facebook, e-portfolios and other Social Networking Services uses case studies, surveys, and literature reviews to examine how these social media technologies are being used to improve writing and publishing skills in students, create engaging communities of practice, and how these tools are being used for e-Mentoring and constructing online reputations. Chapters include applying...
Series
Publisher
Emerald Publishing
Pub. Date
2014.
Language
English
Description
Inquiry-based learning (IBL) is a learner-centered and active learning environment where deep learning is cultivated by a process of inquiry owned by the learner. IBL has its roots in a constructivist educational philosophy and it is oriented around at least three components: 1) exploration and discovery (e.g., problem-based learning, open meaning-making), 2) authentic investigations using contextualized learning (e.g., field studies, case studies),...
Series
Cutting-edge technologies in higher education volume 6, pt. d
Publisher
Emerald
Pub. Date
2013
Language
English
Description
Examines new research on how mobile technologies are being used in higher education to increase learner engagement in an epoch of increasing globalization and diversity. These enabling technologies are reshaping and reframing the practice of teaching and learning in higher education. Through case studies, surveys, and literature reviews, this volume will examine how mobile technologies are being used to improve teamwork and leadership skills in students,...